Diff. Games·Course

Differential Games

Differential games: Isaacs equation, pursuit problems, N-player games, cooperative games, MFG, and applications in economics and robotics

Part of the Mathematics track — finish it for a verifiable diploma →

4
Modules
12
Articles
~1 h
Reading
IV
CLOs

§ 01 — Orientation

New here?

What you'll be able to do, who this is for, how long it takes, and where to begin.

By the end, you will be able to

  • 01Set up a differential game.
  • 02Solve pursuit–evasion problems (Isaacs).
  • 03Handle N-player and cooperative games.
  • 04Approach mean-field games.
  • 05Model strategic conflict that evolves in time.

Who this is for

Researcher & academicEngineer / developerStudentAnalyst

How long it takes

  • Quick orientation
    Skim the opening module and the cheatsheet to get the shape of it.
    ~1 h
  • Full read-through
    Read every article once, in order.
    ~1 h
  • Mastery path
    Read, take the quizzes, and space out your reviews.
    ~2 weeks
Start with one lesson
What is a Differential Game: History and Formulation
Read one article to see the shape of the school before committing.
Open →
Cite this school
  • APA

    Stoa. (2026). Differential Games [Online course]. Stoa. https://stoa.school/course/diff-games

  • MLA

    Stoa. “Differential Games.” Stoa, 2026, https://stoa.school/course/diff-games.

  • Chicago

    Stoa. “Differential Games.” Stoa. Accessed August 31, 2026. https://stoa.school/course/diff-games.

§ 02 — Curriculum

4 modules.

Each module is a small unit. Most read in sequence — but a determined reader can begin anywhere.

§ 03 — Learning outcomes

4 outcomes.

CLO I
Theory and Isaacs Equation

Formulate differential games and apply the minimax principle and the Isaacs equation.

CLO II
Pursuit–Evasion Problems

Analyze geometric methods of pursuit, barriers, and special cases.

CLO III
N-Player Games and Cooperation

Find Nash equilibria in dynamic games and analyze cooperative solution concepts.

CLO IV
Mean Field Games

Understand mean field games, numerical methods, and applications in economics and transportation.

§ 04Practices