Fundamentals of Game Theory: Players, Strategies, Payoffs
When Your Success Depends on Others' Decisions → Formal Definition of a Strategic Game → Classification of Games → Iconic Examples with Payoff Matrices → Strategies: Pure and Mixed → Numerical Example: Rock–Scissors–Paper → Applications of Game Theory → Game Theory in Strategic Management and Government
Definitions
- Prisoner's Dilemma
- — the most famous example. Two suspects in different cells. Each can Remain Silent (S) or Betray (B). Payoffs are in years of imprisonment (negative: the fewer, the better):
- "Chicken" Game
- — two drivers speed toward each other. Swerve = lose face ("chicken"). Not swerving = risk of catastrophe.
- Pure strategy
- — a deterministic choice of one action. For example, "always play Rock."
Formulas
| Silent (P2) | Betray (P2) | |
|---|---|---|
| -- | -- | -- |
| **Silent (P1)** | (−1, −1) | (−5, 0) |
| **Betray (P1)** | (0, −5) | (−3, −3) |
| Swerve | Not Swerve | |
|---|---|---|
| -- | -- | -- |
| **Swerve** | (0, 0) | (−1, +1) |
| **Not Swerve** | (+1, −1) | (−10, −10) |
| R | S | P | |
|---|---|---|---|
| -- | -- | -- | -- |
| **R** | (0,0) | (+1,−1) | (−1,+1) |
| **S** | (−1,+1) | (0,0) | (+1,−1) |
| **P** | (+1,−1) | (−1,+1) | (0,0) |
- ·N — a finite set of players {1, 2, ..., n}
- ·Sᵢ — the set of strategies available to player i; the strategic profile S = S₁ × S₂ × ... × Sₙ
- ·uᵢ: S → ℝ — the payoff function for each player i
Most life tasks are solved individually: how much to study, how to allocate your budget, when to go to bed. But a whole class of decisions is fundamentally different—their outcome depends not only on your actions, but also on the actions of other people. A driver on the road, a company setting pr...
Game theory is a mathematical science of decision-making in situations of interdependence. The foundations were laid by John von Neumann and Oskar Morgenstern in the book "Theory of Games and Economic Behavior" (1944). John Nash in 1950 proposed the concept of equilibrium, and in 1994 he received...
Each player i chooses a strategy sᵢ ∈ Sᵢ, and their payoff uᵢ(s₁, s₂, ..., sₙ) depends on the strategies of all participants. Each player seeks to maximize their own payoff, knowing that others are doing the same.
By sum of payoffs: zero-sum games—one player's gain equals another's loss (chess, poker); nonzero-sum games—mutual gain or loss is possible (negotiations, trade).